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When no hostiles are around, miners warp to the pos-shield. After the miners arrive at safe the booster checks overview for hostiles. The booster flys inside the shield using bm1. When d-scan shows scanner-drones, an ewo-sign goes out to miners, warping to safespot. One bm is assigned as safespot, maybe it’s possible to align to it while mining but I think that would be too much. Clients use corp-bm to mine the spawned belts and use d-scan while there. One client stays in orca or rorqual outside of pos-shield and boosts (needs 1 bm inside and 1 outside). WH-Mode: also often asked for and also a suggestion to make it work Might already exist but I didn’t find it out This would be interesting for scanned grav-sites, too. When the bm appears in the folder on the other clients, they know theres a prime-bm to mine, fly in, rip the roids and go back to usual business, marking the bm useless. F.ex: I fly with my fighter (manually) to an anormaly, kill the rats and see there are asteroids of what ever kind. With that option I could create all bm with one char and just have to copy them to the right folder)Ī custom-bm to use as prime bm. When I want them all in one belt for max protection and to make it more look like not using a bot I create bm for them in different places of the belt, so that they don’t jump to one spot and mine more efficiently. so You can have your bm more organized and ep knows which to use.Īn alternative would be, that every client gets its own folder to use (fe: I use multiple clients and they mine in macks with t1-strips. Using corp-bm but only a folder named after the system you are currently in. Corp-Bm: often asked for but here another suggestion to implement it Some have already been posted and I just adjusted them to my personal needs. Let me feel like I'm Ender, CCPlz.Here are some suggestions I can give to discuss about.
ALIGN TO HOTKEY EVE FULL
You are full engaged on grid when a group of Windrunner tornadoes shows up 300 off? Great, I'll probe again and then sent my tackle squad with inties and dictors at them. Let me warp individual squads to probe results without me needing to flag exempt and drop to squad command. Give me boxes, give me line formations, wedges that are structured to have squads 1 and 2 up front, squads 3 4 and 5 in the back. Would love to have more fleet warp formations too. It would be great to broadcast a spot where people can align to, rather than just say "align sort of below the enemy blob". Imagine I have cloaky ship 50km below a fleet, because that's my optimal. Also for smaller fleets you can't really afford to have half a dozen pilots or more with probes.Īnother thing that would be cool would be to broadcast an align or a move command to a point in space, using something similar the new feature that allows you to move to a specific point in space. Right now squad/wing commanders might have the physical capability to do this, but in practice I don't think you have all of these people in fleet with probes. So then you could warp your tackle squad at one range, DPS at another, logi another, etc. For example, it would be great to be able to warp squads at different ranges from the Fleet Commander position. In general, FCs should be able to have much more control over their fleets. The UI should be set up in such a way that it allows you to carry out an action as seamlessly as possible, without something like scrolling through a list getting in your way. Broadcasting aligns/targets is much more of a hassle when on a full grid. Great suggestions, completely support this.